AI Insights · Timothy · July 2023
Top 5 3D Anime Games on iOS in South America in Q2 2023
Explore the performance trends of the top 5 3D anime games on iOS in South America during Q2 2023, including downloads, revenue, and active user metrics.
The second quarter of 2023 witnessed notable activity in the 3D anime games category on iOS in South America. Here's a breakdown of the performance trends for the top five games in this category, based on data from Sensor Tower.
Hero Clash from 9z Games saw significant fluctuations in downloads and revenue. Weekly downloads peaked at approximately 27K in the first week of May, before dipping to around 3.4K by mid-June and then surging to 20.9K in the final week of June. Revenue also varied, reaching a high of around $1.7K in early May and stabilizing at roughly $387 towards the end of June. Active users showed a consistent upward trend, climbing from 33.4K at the start of the quarter to over 104.7K by the end.
DRAGON BALL LEGENDS from Bandai Namco Entertainment exhibited strong growth in both revenue and downloads. Downloads saw a peak of 27.3K in late May, while revenue hit a high of about $14.5K during the same period. Active users increased steadily, from 18.4K in late March to approximately 57.7K by the end of June.
Genshin Impact: Natlan Launch by COGNOSPHERE maintained robust performance throughout the quarter. Weekly downloads peaked at 16.2K in early April and saw another spike to 12.6K in mid-June. Revenue reached a high of about $50.8K in early April and remained strong, closing the quarter at around $21.3K. Active users remained consistently high, fluctuating between 91.7K and 117.5K.
Honkai: Star Rail, also from COGNOSPHERE, showed dynamic trends following its release in late April. Weekly downloads peaked at 41.4K in the last week of April, while revenue saw a high of approximately $47.9K in mid-May. Active users increased from 9.3K in mid-April to around 27.3K by the end of June.
ONE PIECE Bounty Rush by Bandai Namco Entertainment experienced steady performance. Weekly downloads remained relatively stable, peaking at about 5.6K in mid-April. Revenue showed some variability, reaching around $1.9K in early May. Active users fluctuated slightly, maintaining an average of around 5K throughout the quarter.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.